public class PlayerExpChangeEvent extends PlayerEvent
Event.Result
player
构造器和说明 |
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PlayerExpChangeEvent(Player player,
int expAmount) |
限定符和类型 | 方法和说明 |
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int |
getAmount()
获得玩家将要获得的经验.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
void |
setAmount(int amount)
设置玩家将要获得的经验.
|
getPlayer
getEventName, isAsynchronous
public PlayerExpChangeEvent(Player player, int expAmount)
public int getAmount()
原文:Get the amount of experience the player will receive
public void setAmount(int amount)
原文:Set the amount of experience the player will receive
amount
- 设置的经验public HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()