public class PlayerFishEvent extends PlayerEvent implements Cancellable
限定符和类型 | 类和说明 |
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static class |
PlayerFishEvent.State
An enum to specify the state of the fishing
|
Event.Result
player
构造器和说明 |
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PlayerFishEvent(Player player,
Entity entity,
Fish hookEntity,
PlayerFishEvent.State state) |
限定符和类型 | 方法和说明 |
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Entity |
getCaught()
Gets the entity caught by the player.
|
int |
getExpToDrop()
Gets the amount of experience received when fishing.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Fish |
getHook()
Gets the fishing hook.
|
PlayerFishEvent.State |
getState()
Gets the state of the fishing
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
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void |
setCancelled(boolean cancel)
取消这个事件.
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void |
setExpToDrop(int amount)
Sets the amount of experience received when fishing.
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getPlayer
getEventName, isAsynchronous
public PlayerFishEvent(Player player, Entity entity, Fish hookEntity, PlayerFishEvent.State state)
public Entity getCaught()
If player has fished successfully, the result may be cast to Item
.
public Fish getHook()
public boolean isCancelled()
Cancellable
原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled
在接口中 Cancellable
public void setCancelled(boolean cancel)
Cancellable
原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled
在接口中 Cancellable
cancel
- 如果你想取消这个事件,则为truepublic int getExpToDrop()
Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH
.
public void setExpToDrop(int amount)
Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH
.
amount
- the amount of experience to droppublic PlayerFishEvent.State getState()
public HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()