程序包 | 说明 |
---|---|
org.bukkit |
Bukkit的常用类.
|
org.bukkit.block |
用于操作在
世界 内的三位像素(方块),包括一些特定的状态. |
org.bukkit.configuration |
专门用于处理插件运行时配置的类.
|
org.bukkit.entity |
为在
世界 内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等. |
org.bukkit.inventory.meta |
用于操作可以被存储在
物品堆 的额外数据的接口. |
org.bukkit.scoreboard |
用于管理客户端计分板显示系统的类.
|
限定符和类型 | 方法和说明 |
---|---|
static OfflinePlayer |
Bukkit.getOfflinePlayer(java.lang.String name)
已过时。
Persistent storage of users should be by UUID as names are no longer
unique past a single session.
|
OfflinePlayer |
Server.getOfflinePlayer(java.lang.String name)
已过时。
UUID将会在不久后代替name
|
static OfflinePlayer |
Bukkit.getOfflinePlayer(java.util.UUID id)
以指定的UUID获取玩家,无论他们使用正版模式还是离线模式.
|
OfflinePlayer |
Server.getOfflinePlayer(java.util.UUID id)
通过UUID获取OfflinePlayer实例
原文:Gets the player by the given UUID, regardless if they are offline or
online.
|
static OfflinePlayer[] |
Bukkit.getOfflinePlayers()
获取曾在此服务器游戏的玩家.
|
OfflinePlayer[] |
Server.getOfflinePlayers()
获取所有登陆过服务器的玩家
原文:Gets every player that has ever played on this server.
|
限定符和类型 | 方法和说明 |
---|---|
static java.util.Set<OfflinePlayer> |
Bukkit.getBannedPlayers()
获取已被封禁的玩家.
|
java.util.Set<OfflinePlayer> |
Server.getBannedPlayers()
获得一组所有被服务器封禁的玩家.
|
static java.util.Set<OfflinePlayer> |
Bukkit.getOperators()
获取服务器的所有OP(管理员).
|
java.util.Set<OfflinePlayer> |
Server.getOperators()
获取一个包含所有OP的Set实例
原文:Gets a set containing all player operators.
|
static java.util.Set<OfflinePlayer> |
Bukkit.getWhitelistedPlayers()
获取所有已被添加到白名单的玩家.
|
java.util.Set<OfflinePlayer> |
Server.getWhitelistedPlayers()
获得所有在白名单中的玩家.
|
限定符和类型 | 方法和说明 |
---|---|
OfflinePlayer |
Skull.getOwningPlayer()
Get the player which owns the skull.
|
限定符和类型 | 方法和说明 |
---|---|
void |
Skull.setOwningPlayer(OfflinePlayer player)
Set the player which owns the skull.
|
限定符和类型 | 方法和说明 |
---|---|
OfflinePlayer |
MemorySection.getOfflinePlayer(java.lang.String path) |
OfflinePlayer |
ConfigurationSection.getOfflinePlayer(java.lang.String path)
在指定路径获取一个
OfflinePlayer 类型的值. |
OfflinePlayer |
MemorySection.getOfflinePlayer(java.lang.String path,
OfflinePlayer def) |
OfflinePlayer |
ConfigurationSection.getOfflinePlayer(java.lang.String path,
OfflinePlayer def)
在指定路径上获取一个
OfflinePlayer , 如果无法获取, 则直接返回默认值. |
限定符和类型 | 方法和说明 |
---|---|
OfflinePlayer |
MemorySection.getOfflinePlayer(java.lang.String path,
OfflinePlayer def) |
OfflinePlayer |
ConfigurationSection.getOfflinePlayer(java.lang.String path,
OfflinePlayer def)
在指定路径上获取一个
OfflinePlayer , 如果无法获取, 则直接返回默认值. |
限定符和类型 | 接口和说明 |
---|---|
interface |
Player
玩家对象
|
限定符和类型 | 方法和说明 |
---|---|
OfflinePlayer |
SkullMeta.getOwningPlayer()
获取这个头颅的主人.
|
限定符和类型 | 方法和说明 |
---|---|
boolean |
SkullMeta.setOwningPlayer(OfflinePlayer owner)
设置这个头颅的主人.
|
限定符和类型 | 方法和说明 |
---|---|
OfflinePlayer |
Score.getPlayer()
已过时。
Scoreboards can contain entries that aren't players
|
限定符和类型 | 方法和说明 |
---|---|
java.util.Set<OfflinePlayer> |
Team.getPlayers()
已过时。
Teams can contain entries that aren't players
|
java.util.Set<OfflinePlayer> |
Scoreboard.getPlayers()
已过时。
Scoreboards can contain entries that aren't players
|
限定符和类型 | 方法和说明 |
---|---|
void |
Team.addPlayer(OfflinePlayer player)
已过时。
Teams can contain entries that aren't players
|
Team |
Scoreboard.getPlayerTeam(OfflinePlayer player)
已过时。
记分板可以包含不玩家条目
|
Score |
Objective.getScore(OfflinePlayer player)
已过时。
计分板可以包含非玩家项
|
java.util.Set<Score> |
Scoreboard.getScores(OfflinePlayer player)
已过时。
Scoreboards can contain entries that aren't players
|
boolean |
Team.hasPlayer(OfflinePlayer player)
已过时。
Teams can contain entries that aren't players
|
boolean |
Team.removePlayer(OfflinePlayer player)
已过时。
Teams can contain entries that aren't players
|
void |
Scoreboard.resetScores(OfflinePlayer player)
已过时。
Scoreboards can contain entries that aren't players
|