程序包 | 说明 |
---|---|
org.bukkit |
Bukkit的常用类.
|
org.bukkit.block |
用于操作在
世界 内的三位像素(方块),包括一些特定的状态. |
org.bukkit.command |
与处理玩家输入的非聊天消息(即命令)相关的类.
|
org.bukkit.entity |
为在
世界 内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等. |
org.bukkit.event.block | |
org.bukkit.event.enchantment | |
org.bukkit.event.entity | |
org.bukkit.event.hanging | |
org.bukkit.event.inventory | |
org.bukkit.event.player | |
org.bukkit.event.vehicle | |
org.bukkit.event.world | |
org.bukkit.generator |
简化
世界 生成实现的类. |
org.bukkit.inventory |
参与操作玩家物品栏和物品交互的类.
|
org.bukkit.inventory.meta |
用于操作可以被存储在
物品堆 的额外数据的接口. |
org.bukkit.material |
代表每种体素(意义可参考维基百科或百度百科相关条目,即物品被抽象为体素)的种类和状态.
|
org.bukkit.material.types | |
org.bukkit.projectiles |
代表一个抛射物的抛射源的类的集合.
|
org.bukkit.util |
提供多种目的和单一目的的类以简化各种编程概念.
|
类和说明 |
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Biome
所有生物群系的枚举.
|
Block
代表方块.
|
BlockState
Represents a captured state of a block, which will not change
automatically.
|
类和说明 |
---|
Biome
所有生物群系的枚举.
|
Block
代表方块.
|
BlockFace
代表方块的朝向.
|
BlockState
Represents a captured state of a block, which will not change
automatically.
|
Container
Represents a captured state of a container block.
|
Lockable
Represents a block (usually a container) that may be locked.
|
PistonMoveReaction
Represents how a block or entity will react when interacting with a piston
when it is extending or retracting.
|
类和说明 |
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Block
代表方块.
|
类和说明 |
---|
Block
代表方块.
|
BlockFace
代表方块的朝向.
|
PistonMoveReaction
Represents how a block or entity will react when interacting with a piston
when it is extending or retracting.
|
类和说明 |
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Block
代表方块.
|
BlockFace
代表方块的朝向.
|
BlockState
Represents a captured state of a block, which will not change
automatically.
|
类和说明 |
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Block
代表方块.
|
类和说明 |
---|
Block
代表方块.
|
BlockState
Represents a captured state of a block, which will not change
automatically.
|
类和说明 |
---|
Block
代表方块.
|
BlockFace
代表方块的朝向.
|
类和说明 |
---|
Block
代表方块.
|
类和说明 |
---|
Block
代表方块.
|
BlockFace
代表方块的朝向.
|
类和说明 |
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Block
代表方块.
|
类和说明 |
---|
Block
代表方块.
|
BlockState
Represents a captured state of a block, which will not change
automatically.
|
类和说明 |
---|
Biome
所有生物群系的枚举.
|
类和说明 |
---|
BrewingStand
代表酿造台(快照).
|
DoubleChest
代表一个大型箱子.
|
Furnace
代表一个熔炉(快照).
|
类和说明 |
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BlockState
Represents a captured state of a block, which will not change
automatically.
|
类和说明 |
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BlockFace
代表方块的朝向.
|
类和说明 |
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BlockFace
代表方块的朝向.
|
类和说明 |
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Block
代表方块.
|
类和说明 |
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Block
代表方块.
|