限定符和类型 | 方法和说明 |
---|---|
ItemStack |
getFuel()
获取当前熔炉的燃料物品.
|
Furnace |
getHolder()
获得此物品栏的持有者(方块或实体).
|
ItemStack |
getResult()
获取当前熔炉生成的的物品.
|
ItemStack |
getSmelting()
获取当前熔炉的被冶炼的物品.
|
void |
setFuel(ItemStack stack)
设置当前熔炉的燃料物品.
|
void |
setResult(ItemStack stack)
设置当前熔炉的生成物.
|
void |
setSmelting(ItemStack stack)
设置当前熔炉的被冶炼物物品.
|
addItem, all, all, all, clear, clear, contains, contains, contains, contains, contains, contains, containsAtLeast, first, first, first, firstEmpty, getContents, getItem, getLocation, getMaxStackSize, getName, getSize, getStorageContents, getTitle, getType, getViewers, iterator, iterator, remove, remove, remove, removeItem, setContents, setItem, setMaxStackSize, setStorageContents
ItemStack getResult()
原文:Get the current item in the result slot.
ItemStack getFuel()
ItemStack getSmelting()
原文:Get the item currently smelting.
void setFuel(ItemStack stack)
原文:Set the current fuel.
stack
- 燃料物品void setResult(ItemStack stack)
原文:Set the current item in the result slot.
stack
- 生成物void setSmelting(ItemStack stack)
原文:Set the item currently smelting.
stack
- 物品