public class EntityTargetEvent extends EntityEvent implements Cancellable
限定符和类型 | 类和说明 |
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static class |
EntityTargetEvent.TargetReason
An enum to specify the reason for the targeting
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Event.Result
entity
构造器和说明 |
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EntityTargetEvent(Entity entity,
Entity target,
EntityTargetEvent.TargetReason reason) |
限定符和类型 | 方法和说明 |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
EntityTargetEvent.TargetReason |
getReason()
Returns the reason for the targeting
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Entity |
getTarget()
Get the entity that this is targeting.
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boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
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void |
setCancelled(boolean cancel)
取消这个事件.
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void |
setTarget(Entity target)
Set the entity that you want the mob to target instead.
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getEntity, getEntityType
getEventName, isAsynchronous
public EntityTargetEvent(Entity entity, Entity target, EntityTargetEvent.TargetReason reason)
public boolean isCancelled()
Cancellable
原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled
在接口中 Cancellable
public void setCancelled(boolean cancel)
Cancellable
原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled
在接口中 Cancellable
cancel
- 如果你想取消这个事件,则为truepublic EntityTargetEvent.TargetReason getReason()
public Entity getTarget()
This will be null in the case that the event is called when the mob forgets its target.
public void setTarget(Entity target)
It is possible to be null, null will cause the entity to be target-less.
This is different from cancelling the event. Cancelling the event will cause the entity to keep an original target, while setting to be null will cause the entity to be reset.
target
- The entity to targetpublic HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()