public class BlockIgniteEvent extends BlockEvent implements Cancellable
若要判断玩家是否放了个火方块,请看BlockPlaceEvent
.
若本事件被取消,方块将不会被点燃
限定符和类型 | 类和说明 |
---|---|
static class |
BlockIgniteEvent.IgniteCause
枚举:方块被点燃的原因
|
Event.Result
block
构造器和说明 |
---|
BlockIgniteEvent(Block theBlock,
BlockIgniteEvent.IgniteCause cause,
Block ignitingBlock) |
BlockIgniteEvent(Block theBlock,
BlockIgniteEvent.IgniteCause cause,
Entity ignitingEntity) |
BlockIgniteEvent(Block theBlock,
BlockIgniteEvent.IgniteCause cause,
Entity ignitingEntity,
Block ignitingBlock) |
限定符和类型 | 方法和说明 |
---|---|
BlockIgniteEvent.IgniteCause |
getCause()
获取点燃方块的原因.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Block |
getIgnitingBlock()
获取点燃方块的方块.
|
Entity |
getIgnitingEntity()
获取点燃方块的实体.
|
Player |
getPlayer()
获取点燃方块的玩家,如果不是玩家点燃的就返回null.
|
boolean |
isCancelled()
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。
|
void |
setCancelled(boolean cancel)
取消这个事件.
|
getBlock
getEventName, isAsynchronous
public BlockIgniteEvent(Block theBlock, BlockIgniteEvent.IgniteCause cause, Entity ignitingEntity)
public BlockIgniteEvent(Block theBlock, BlockIgniteEvent.IgniteCause cause, Block ignitingBlock)
public BlockIgniteEvent(Block theBlock, BlockIgniteEvent.IgniteCause cause, Entity ignitingEntity, Block ignitingBlock)
public boolean isCancelled()
Cancellable
原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
isCancelled
在接口中 Cancellable
public void setCancelled(boolean cancel)
Cancellable
原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
setCancelled
在接口中 Cancellable
cancel
- 如果你想取消这个事件,则为truepublic BlockIgniteEvent.IgniteCause getCause()
原文:Gets the cause of block ignite.
public Player getPlayer()
原文:Gets the player who ignited this block
public Entity getIgnitingEntity()
原文:Gets the entity which ignited this block
public Block getIgnitingBlock()
原文:Gets the block who ignited this block.
public HandlerList getHandlers()
getHandlers
在类中 Event
public static HandlerList getHandlerList()