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方法概要
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从接口继承的方法 org.bukkit.entity.Minecart
getDamage, getDerailedVelocityMod, getDisplayBlock, getDisplayBlockOffset, getFlyingVelocityMod, getMaxSpeed, isSlowWhenEmpty, setDamage, setDerailedVelocityMod, setDisplayBlock, setDisplayBlockOffset, setFlyingVelocityMod, setMaxSpeed, setSlowWhenEmpty
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从接口继承的方法 org.bukkit.entity.Entity
addPassenger, addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, teleport, teleport, teleport, teleport
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从接口继承的方法 org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
abandoned/df73ca4d633aaf75f301964d4d2d2cada820bca2