public interface Zombie extends Monster
限定符和类型 | 方法和说明 |
---|---|
Villager.Profession |
getVillagerProfession()
已过时。
|
boolean |
isBaby()
获取这个僵尸是否为小僵尸.
|
boolean |
isVillager()
已过时。
检查 instanceof
ZombieVillager 的是与否. |
void |
setBaby(boolean flag)
设置这个僵尸是否为小僵尸.
|
void |
setVillager(boolean flag)
已过时。
must spawn
ZombieVillager . |
void |
setVillagerProfession(Villager.Profession profession)
已过时。
|
addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway
getAttribute
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
getCustomName, setCustomName
launchProjectile, launchProjectile
boolean isBaby()
原文: Gets whether the zombie is a baby
void setBaby(boolean flag)
原文: Sets whether the zombie is a baby
flag
- 这个僵尸是否为小僵尸@Deprecated boolean isVillager()
ZombieVillager
的是与否.原文: Gets whether the zombie is a villager
@Deprecated void setVillager(boolean flag)
ZombieVillager
.flag
- @Deprecated void setVillagerProfession(Villager.Profession profession)
profession
- ZombieVillager.getVillagerProfession()
@Deprecated Villager.Profession getVillagerProfession()
ZombieVillager.getVillagerProfession()